E3 2009: Nintendo Unveils the Wii Vitality Sensor
June 02, 2009 by johnlucas

Nintendo President and Chief Executive Officer Satoru Iwata comes on stage and announces what?! The Wii Vitality Sensor? It's a Wiimote associate device (plugs into Wiimote like Nunchuk and other peripherals) that tracks your pulse (among other biological signals) once you put your finger in its sensor. Alrighty then.

Wait a minute. Hold on. This could be very interesting. Imagine a Resident Evil style of game (survival horror, if you will) and your pulse picked up by the Vitality Sensor affects the gameplay making the enemies more menacing, aggressive, sedate, or passive. How about a game which reads your pulse in order intensify the adrenaline rush caused by the on-screen action? Obviously medical type games can use this device. But here's a new genre for you to ponder...lie detector games?

Iwata just presented the gizmo and left. No word on when it will be released. No word on what games will be compatible. No word on all the intricate details of how exactly it works. All he said was that this device enables you to see the information related to the inner world of your body. Whereas most games tend to excite and motivate you this little doohickey may be designed for aiding relaxation and even sleep. Hmm. Some people may write this off as a gimmick but they said the same thing about the DS and Wii and we saw what happened there. I will be watching this development with a hawk's eye. This could be major.





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